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Tutorials, livestreams, podcasts, and insights from the world of audio development.

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The Audio Programmer Virtual Meetup | March 18th, 2025 @ 17:00 UK

Audio apps are complex, often placing steep demands on both interface design and user expertise. By leveraging LLMs to interpret and execute plain-language instructions, we eliminate the barriers posed by intricate UIs. Join us to see how this AI-driven approach reshapes audio software development and usage.

Meetups

Restoring ancient instruments while preserving their history

Check out how physical modeling is being used to revive old historical instruments

Tutorials

Thinking about the Circle-Ellipse problem

How the Circle-Ellipse problem relates to JUCE graphics with Matt Gonzalez.

Tutorials

Why use the GPU for audio processing?

Learn how the people at GPU AUDIO are using GPUs for real-time inferencing in audio applications, something that's traditionally handled by the CPU but comes with some notable advantages.

Tutorials

DSP Made Accessible: Fast Plug-in Development With Phausto | Domenico Cipriani (Pharo Association)

Learn how Phausto, a Pharo-based library and API, makes DSP programming accessible through Pharo's pure object-oriented model, minimal syntax, and dynamic live environment.

Tutorials

Physical Modelling and Granular Synths: Exploring the NEMUS Project | Physical Audio Ltd.

Michele Ducceschi and Craig Webb from the University of Bologna and Stefan Bilbao from the University of Edinburgh will be joined by Milan-based composer Gadi Sassoon. Together they will discuss the latest advancements in physical modelling research.

Tutorials

Getting Started with Figma & JUCE | Aaron Leese (Stagecraft Software)

Learn how to get started with Figma and JUCE for designing beautiful user interfaces for audio applications.

Tutorials

The Audio Programmer Virtual Meetup | February 11th, 2025 @ 18:30 UK

Join us for the Audio Programmer virtual meetup! Here we exchange knowledge, ask questions, and meet with other audio programmers throughout the world.

Meetups

The Audio Programmer Virtual Meetup | February 11th, 2025 @ 16:30 UK

Join us for the Audio Programmer virtual meetup! This month's presentations include Physical Modelling, Historical Keyboards and Granular Synths: Exploring the NEMUS project by Michele Ducceschi, Craig Webb from the University of Bologna and Stefan Bilbao from the University of Edinburgh will be joined by Milan-based composer Gadi Sassoon.

Meetups

Creating more interactive music within games

See the original presentation where Jonas Kjellberg and Luke Ritchie generate music based on in-game data.

Tutorials

Visage: A New Graphics Library for Audio Programming!

Join us live to learn more about Visage, a new, open source GPU-accelerated cross-platform C++ graphics library! We'll be exploring Visage with creator Matt Tytel (Vital Audio).

Tutorials

How a CI pipeline can streamline your dev workflow

When it comes to delivering a complete software product, there are many steps in the process that have nothing to do with the code of the plugin itself, but are just as crucial.

Tutorials

Create Interactive Music from Composition in 10 Minutes | Jonas K. + Luke R. (Reactional Music)

The easiest, most advanced music system in the world, Reactional is pioneering its work in games. Jonas Kjellberg and Luke Ritchie will look at the impact of a rule-based music engine on game development.

Tutorials

Debug Your Audio Apps with JetBrains CLion!

CLion is now FREE for non-commercial use! The latest version of CLion is now available! Highlights include improvements to CLion Nova, a new OpenCV image viewer, debugging support for Zephyr West, and more!

Tutorials

GPU-Powered NeuralAmpModeler | Alexander P; Alexander T; Steven A (GPU Audio)

There is a large market of audio processors which utilize ML as of today. GPUs are widely used for training NN models, but most, if not all, real-time inferencing for audio applications is still done on CPU.

Tutorials