Blog
Creating more interactive music within games
See the original presentation where Jonas Kjellberg and Luke Ritchie generate music based on in-game data.
News
Creating more interactive music within games
See the original presentation where Jonas Kjellberg and Luke Ritchie generate music based on in-game data.
Creating more interactive music within games
Creating more interactive music within games
More Tutorials


The Audio Programmer Virtual Meetup | April 9th, 2025 @ 17:00 UK
Jani Huoponen, Scott Kramer, and Claus Trelby explore Eclipsa Audio – Google and Samsung's open-source spatial audio format – and what it means for creators working across music, film, TV, and the open web.
More Meetups


The Audio Programmer Virtual Meetup | April 9th, 2025 @ 17:00 UK
Jani Huoponen, Scott Kramer, and Claus Trelby explore Eclipsa Audio – Google and Samsung's open-source spatial audio format – and what it means for creators working across music, film, TV, and the open web.
More News
More Articles


The audio industry is bigger than you think – and harder to hire into
Audio engineering has quietly fragmented across safety systems, embedded sensing, hearing tech and machine learning. The companies hiring in these fields are no longer just competing with other audio companies – and most of them don't realise it.
NAMM 2026 Takeaways: AI Hype, Rust, and an Industry at a Crossroads
Reflections from NAMM 2026 on a more cautious industry mood, the gap between AI conversation and real products, the growing interest in Rust, and what Native Instruments’ insolvency signals for what comes next.






